Goods, Services, and Mundane Items

Professional Equipment
Item Cost Weight Notes
Bolt Cutter 3g 5 +2 to appropriate Strength rolls
Demolitions kit 10g 5 +1 Repair for making or defusing
Disguise Kit 40g 5 +1 to Disguise based Persuasion
Forgery Kit 30g 3 +1 to Forgery based Persuasion rolls
Handcuffs, steel 4g 1 TN of 12 Strength or Agility roll to remove
Instrument, keyboard 100g 500 +2 to Performance based Persuasion rolls
Instrument, percussion 50g 50 +2 to Performance based Persuasion rolls
Instrument, stringed 50g 7 +2 to Performance based Persuasion rolls
Instrument, wind 40g 1 +2 to Performance based Persuasion rolls
Lockpick set 50g 1 +1 Lockpicking
Tool kit, basic 40g 22 Considered basic tools
Tool kit, deluxe 50g 45 +1 to Repair rolls
Multipurpose tool 60g 0.5 Considered basic tools if Repair d10+
Medical Equipment
Item Cost Weight Notes
Doctor’s bag with instruments 50g 12 +1 to Healing rolls
First Aid Kit 40g 3 Considered basic supplies
Veterinary bag with instruments 50g 15 +1 to non-humanoid Healing rolls
Pharmacist Kit 25g 6 +1 Healing to remove poison
Surgery Kit 30g 4 Allows second healing attempt after failure
Ether (1 dose) 5g - Must be replenished every other session
Laundanum (1 dose) 5g - Must be replenished every other session
Nitrous Oxide (1 dose) 5g - Must be replenished every other session
Quinine 5g - Must be replenished every other session
Survival
Item Cost Weight Notes
Bed roll 4g 10 -
Binoculars 3g 2 +1 to distance based Notice rolls
Canteen 1g 5 -
Climbing gear 10g 10 +1 to Climb rolls
Compass 3g 0.5 +1 to direction based Survival rolls in the wilderness
Road atlas 2g 1 +1 to direction based Survival rolls in urban settings
Portable stove 3g 1 -
Rope (per 50’) 5g 8 -
Sleeping bag 5g 4 -
2-person dome tent 8g 4 Required for Wilderness areas to count as “rest”
4-person dome tent 10g 7 -
8-person dome tent 14g 10 -
Weapon Accessories
Item Cost Weight Notes
Blasting Cap 2g 0.5 -
Wired Detonator 2g 1 -
Hip Holster 1g 1 Needed to use Quick Draw
Quiver 2g 2 Needed to use Quick Draw
Rifle Holster 4g 0.5 Needed to use Quick Draw
Rifle Scope 8g 0.5 Reduce medium & long range penalties by 1 if Aiming
Bags and Boxes
Item Cost Weight
Attaché Case 3g 2
Backpack 2g 3
Briefcase 2g 2
Day Pack 3g 2
Handbag 3g 1
Range pack, standard 5g 2
Range pack, oversized 8g 3
Clothing
Item Cost Weight
Bandana 1g -
Boots 8g 4
Cap, broadcloth 3g -
Chaps 4g 6
Duster 10g 4
Gloves 2g -
Hat, cowboy 4g 0.5
Hat, derby 2g 0.5
Hat, fedora 3g -
Hat, lady’s feathered 4g 0.5
Hat, sombrero 4g -
Hat, stetson 5g 0.5
Longjohns 2g 2
Overcoat, cloth 10g 2
Overcoat, fur 15g 3
Shirt, men’s/women’s, average quality 1g 1
Shirt, men’s/women’s, good quality 3g 1
Silk stockings 1g -
Shoes, men’s or women’s 2g 1
Slicker, rain 4g 2
Socks, 1 pair 1g -
Suit, plain 8g 6
Suit, fancy 16g 6
Trousers 2g 3
Vest 6g 2
Common Items
Item Cost Weight
Camera 3g 5
Drill 2g 2
File 1g 1
Hammer 1g 2
Hatchet 1g 2.5
Lantern 3g 4
Lantern Oil (per gallon) 1g 6
Pick 2g 12
Playing Cards 1g -
Shovel 2g 5
Spectacles 5g -
Tobacco, chewing 1g 1
Watch, standard 3g 1/2
Watch, gold 10g 1/2
Food and Drink
Item Cost Weight
Breakfast 2g -
Lunch 1g -
Dinner 3g -
Coffee (per lb.) 1g 1
Restaurant, cheap (any meal) 1g -
Restaurant, expensive (any meal) 5g -
Trail rations (per day) 1g 3
Beer (glass) 1g -
Cheap, Shot 2g -
Cheap, Bottle 4g 4
Good, Shot 5g -
Good, Bottle 8g 4
Services
Item Cost Weight
Bath 1g -
Burial 5g -
Photo 10g -
Shave/Haircut 1g -
Telegram (per word) 0.5g -
Bail Bonds
Property crime 15g -
Assault crime 30g -
Death crime 60g -
Doctor visit
Office Appointment 3g -
House Call 5g -
Room (per day)
Boarding House (w/ meals) 3g -
Low-class hotel 2g -
High-class hotel 10g -
Transportation
Item Cost Weight
Buckboard 75g -
Buggy/cab 200g -
Conestoga wagon 200g -
Horse 150g -
Mule 50g -
Riverboat 1g -
Saddle 25g 30
Saddlebags 5g 5
Stagecoach (per mile) 1g -
Train ticket (per mile) 1g -

Goods, Services, and Mundane Items

Savage Worlds: Of Steamworks and Magick Obscura Grumpy_Jim